1. Copy the total damage and health from status page
2. Copy the total speed, double and crit values
3. Copy the total lifesteal, regen and block values
Four weighting of block's effectiveness, both lifesteal and regen is boosted by block for total HPS
Inputs
Results will appear here.
Attack Speed
Time (s)
Attack Speed
Double Time (s)
= 0%
1.7
= 0%
0.2
< 7.1%
1.6
> 100%
0.1
< 15.4%
1.5
<= 25.0%
1.4
< 36.4%
1.3
<= 50.0%
1.2
< 66.7%
1.1
<= 87.5%
1.0
< 114%
0.9
<= 150%
0.8
<= 200%
0.7
<= 275%
0.6
<= 400%
0.5
> 400%
0.4
Please note the above are not set steps for attack speed. Different weapons have different offsets and rounding so the example can only be used as a rough guide. Also double chance adds on the delay.